But the number of the coins and supplies required for the technology tree is doubled. Especially with supplies, it is common that you will have a shortage in the Modern Era. Coins: 1.124.456. Supplies: 3.964.321 supplies. Forge Points: 1440 forge points, equivalent 60 day of 24 forge points/day. Build a residential building - total population and available population go up. Sell a residential building - total and aailable population go down. Build a prouction/military building - total popultion stays the same, available population goes down. You can increase your population by building more residential buildings. If you don't have enough free space in you city - try researching new, better residential buildings and building them instead of the old ones. Each era has different types of residential buildings, which either grant more population or produce more coins. Unlock every goods needed for expansion, then produce all the needed goods. Create a ticktick or other todo list, you will need multiple times. Build huts, remove roads and build two axes, start 4 hour prods. Extend your settlement with 1 and 5 axes, remove 1 axe smith build shrines. 12 axes for thirds expansion. 5 and 12 horn for unlocking 6. 7. Build more residential buildings, such as a hut, a stilt house, a chalet etc. Which will increase your available population, allowing you to build productive buildings, barracks, and goods buildings, and give you a supply of money that you will have to collect once the supply is full. However, the more the overall population, the more happiness A Condominium's population/space is (2800/5x4)=140 population/space. Before we forget, I'm also going to add an additional 1 happiness/space to that system since the Condominium uses roads (though that will barely make a difference ) Now factoring in that space, we have (250/140=) an extra 1.786 spaces for population. Not far you are correct. I personally am in HMA, deciding to stay there and build and level up 6 GB’s. Some that take almost two grids. Fall event yielded 1 wishing well, caravansary, bazaar, SOK, victory towers and drummer school. All keepers I feel. Wish I could get rid of houses-can’t yet. Need population. Need space for good relics from From Forge of Empires - Wiki EN. Jump to navigation. Provides Population. Level Requires . 1 40 1,015 6 90 2 60 1,915 7 140 3 100 3,415 8 200 4 150 5,665 9 Note that while there is room for another hut, I didn't build it because I wanted to keep my population enthusiastic for the 20% bonus to production. That's 20 coins more per 5 minute collection, as opposed to the 6 more coins I'd have gotten with an extra hut and a merely happy population. Note also I have two Spearfighter Barracks. The secret is to completely tear down your city and then rebuild it every day. Do not build markets. Basically you run goods 8 hours while you sleep, then another 8 hours, then 4 hours (Or 8/4/4/4). Then tear down all your goods buildings and fill your settlement with shrines and produce coins until an hour before bed. Xzj5JS.